‘Sought’

Final Major Project in Bournemouth University

(Work In Progress)

Theme: Inconvenient Super Power
Gameplay: Platform jumping with “dash” every 3 sec.
My role: Leader, Game Designer, UI and Assets Artist
Group Size: 4

Arts:

Character Design

Enemy Design

Group Management:

Spawning point:
Guide the player with sunlight from mountain top.

Secret Areas

Final Boss fight

VFX Design

Level Design and Prototype:

Essential routes All lead to 1 safe area