‘Sought’
Final Major Project in Bournemouth University
(Work In Progress)
Theme: Inconvenient Super Power
Gameplay: Platform jumping with “dash” every 3 sec.
My role: Leader, Game Designer, UI and Assets Artist
Group Size: 4
Arts:
Character Design
Enemy Design
Group Management:
Spawning point:
Guide the player with sunlight from mountain top.
Secret Areas
Final Boss fight
VFX Design
Level Design and Prototype:
Essential routes All lead to 1 safe area